Reduce the gold skip times when you near the end of a fuse. If you skip the fuse when it has 4 hours left, you pay the same as skipping it with 4 seconds left. We could also watch some ads to reduce the time.
They answered a question about this on a recent TD episode and it was something they liked.
5) A way of telling when a car was last used in a race and how many races it was used for. I have dozens of cars I don't believe I have used for ages, even though they came in handy back in time when I upgraded...
I am pretty sure this info is on the back of the card?
5) A way of telling when a car was last used in a race and how many races it was used for. I have dozens of cars I don't believe I have used for ages, even though they came in handy back in time when I upgraded...
I am pretty sure this info is on the back of the card?
Not quite. It shows races and wins but it doesn't show draws and losses. It doesn't show any usage history at all.
I agree it would be a nice thing to have, like maybe an options button we can select to see a graph of that car's usage history.
It never happened to me before, but today I somehow managed to buy a CF accidentally. I started the game and put the phone into my pocket (with the game still booting, showing the Hutch logo). When I took my phone out of my pocket a few minutes later, I was surprised to see a CF pack opening on the screen. Clicked through it, and realized my gold is gone, it was a Mercedes CF. A least there were two UR midrange monsters in it, the 62 Landaulet Maybach and the S55 (my first one of each).
Still, please, can we have some kind of confirmation on these purchases? Not sure if it would have helped me though, since there had to be some serious clicking in my pocket from the boot screen to buying a pack.
I mentioned this before, but I'd like to see a counter showing the number of tickets available on each event tab, at the event selection screen. Be easier to choose which event to do when smurfing like 3 or 4 different events at once, instead of entering each to check which has tickets.
I mentioned this before, but I'd like to see a counter showing the number of tickets available on each event tab, at the event selection screen. Be easier to choose which event to do when smurfing like 3 or 4 different events at once, instead of entering each to check which has tickets.
4) Penalty for offroad tires on all asphalt tracks
This could probably be explained better somewhere, but the handling score for all cars in baselined on asphalt. This means that the handling score of a car with offroad tires is how it would perform on an asphalt track. When taken offroad, cars with offroad tires receive less of a penalty compared to cars with other tire types.
5) A way of telling when a car was last used in a race and how many races it was used for. I have dozens of cars I don't believe I have used for ages, even though they came in handy back in time when I upgraded...
I am pretty sure this info is on the back of the card?
Well, I guess I didn't express myself well there... What I meant was, that there should be a filter, which could give you an easy overview of cars that you own, but never really use. Instead of having to turn each single card. Also, on the back on the card it just says how many races the car did, but not if those races were i.e. in the beginning of the game. And yeah, surely I should be able to remember if I use a given car or not, but I still think it would come in handy when you have 500+ cars.
I mentioned this before, but I'd like to see a counter showing the number of tickets available on each event tab, at the event selection screen. Be easier to choose which event to do when smurfing like 3 or 4 different events at once, instead of entering each to check which has tickets.
We already have this?
Sorry I must've been **** blind for an entire year+ lol.
Tickets, maybe increase their maximum? 5 tickets at a time discourage playing, especially during weekends and holidays. 10 would be fine, and maybe for some quicker events speed up ticket recovery time to 20 mins?
Ahagsvhdjrkejshehdhdhshshh PLEASE sort out the stupid scrolling issue when trying to load saved hands. So frustrating when you just want to load a hand quickly and it takes 3 or 4 attempts to scroll down. Another already mentioned option would be to reorder saved hands so I could at least put current event hands to the top to save scrolling.
How about something to facilitate play at the end of events.
1. An optional fast play mode that when switched on: skips matches automatically as soon as your cars have been placed; switches off free upgrade for ad offers; and saves prize board rewards until fast play mode is switched off again. Even if this incurred a little fee so that it is not left switched on continuously.
2. Staggered end times for events. With more than one event ending at the same time often means choosing to defend your position in one event only. Frustrating if you have worked hard to get to a higher tier only to lose it because the time to switch from one event to another is prohibitive.
Can we please finally get rid of the bluetooth sound bug? Whenever you switch bluetooth audio devices sound effects turn back on even though they're switched off in the options
Can we please finally get rid of the bluetooth sound bug? Whenever you switch bluetooth audio devices sound effects turn back on even though they're switched off in the options
Weird, that doesn't happen to me on iPhone. Android issue??
Can we please finally get rid of the bluetooth sound bug? Whenever you switch bluetooth audio devices sound effects turn back on even though they're switched off in the options
Weird, that doesn't happen to me on iPhone. Android issue??
possibly. It's really annoying at night or in the morning
The cost of slots has come up before and I appreciate that it's part of the business model and as such it's rare that you award slots as prizes. But how about you create a class of slots that are of less value such as slots that can only be filled by common cars or so?
I think something like this has already been mentioned but would love to be able to filter by maxed cars, partially upgraded and completely untuned cars. Possibly even a holding bay for WIP cars. Its annoying constantly scrolling through to find the cars Im working on.
I think something like this has already been mentioned but would love to be able to filter by maxed cars, partially upgraded and completely untuned cars. Possibly even a holding bay for WIP cars. Its annoying constantly scrolling through to find the cars Im working on.
Even the ability to 'favourite' cars and have them display first could help with the latter part of your request. So we could favourite the cars we're currently working on and not have to scroll around looking for them.
Please improve quality of saved hand scroll. It's really hard to scroll and select the bottom hand. Is it only bad on iOS? I don't know about android. Also, please let us edit the saved hand order.
Avoid having days when no event ends (aka tonight!) one of the good things about the extra motorsport event was it meant we had an event ending on Saturday night. What, you think we have social lives?
Avoid having days when no event ends (aka tonight!) one of the good things about the extra motorsport event was it meant we had an event ending on Saturday night. What, you think we have social lives?
Extra events are also an opportunity to have events end in more friendly hours to other timezones.
Club Event weekly seasons currently end on the same day as regular events, we might be able to shuffle things around so it ends on its own day.
I would like to be able to win every prize winning car after the challange was played. New players and players who were not able to win them don't get a chance anymore. Why can't Hutch make a new kind of individual challange so that all theze prize cars can be won. I was thinking of this kind of game (I hop you understand):
At the end of the multiplayer game to win a car, Hutch pull out the best 30 hands of the players (they are let's say the Top30 players for this prize car). When you want to win this car you will have to win against all the hands in a certain time (4 days ?). Hutch can make it extreme difficult because these are mostly the best cars of the game. Once you have won the car you are not able to win it again (to avoid that some players win the 1000 times and use them to merge with other cars :-).
I've missed some great cars although I've played a lot of races to win them,... and it brings me down evey time I did not get one :-)
Comments
I agree it would be a nice thing to have, like maybe an options button we can select to see a graph of that car's usage history.
Would help to speedily find a car just added to garage.
10 would be fine, and maybe for some quicker events speed up ticket recovery time to 20 mins?
PLEASE sort out the stupid scrolling issue when trying to load saved hands. So frustrating when you just want to load a hand quickly and it takes 3 or 4 attempts to scroll down.
Another already mentioned option would be to reorder saved hands so I could at least put current event hands to the top to save scrolling.
1. An optional fast play mode that when switched on: skips matches automatically as soon as your cars have been placed; switches off free upgrade for ad offers; and saves prize board rewards until fast play mode is switched off again. Even if this incurred a little fee so that it is not left switched on continuously.
2. Staggered end times for events. With more than one event ending at the same time often means choosing to defend your position in one event only. Frustrating if you have worked hard to get to a higher tier only to lose it because the time to switch from one event to another is prohibitive.
it would improve my quality of life if you could stop kicking me with smart advice when I'm already down.
Is it only bad on iOS? I don't know about android.
Also, please let us edit the saved hand order.
Club Event weekly seasons currently end on the same day as regular events, we might be able to shuffle things around so it ends on its own day.