Have a small number on the face of each card showing your total count of it. Really helpful when you lock away 1 piece and then you subsequently get multiples which you want to use for fusing. Saves the effort of exiting the fusing screen to check if you have a locked copy.
Lock down cars that has been upgraded to at least 1.3 all, I just accidentally sold my recently maxed out Mazda Eunos Roadster without giving it a second glance. I know this has been proposed before, but I suggest only auto-locking the cars at 333.
Lock down cars that has been upgraded to at least 1.3 all, I just accidentally sold my recently maxed out Mazda Eunos Roadster without giving it a second glance. I know this has been proposed before, but I suggest only auto-locking the cars at 333.
Or at the very least allow us to lock cars from the event selection screen too. It's really annoying to find a car you want to lock only to realize you have to find it again in a different garage view
Why not lock cars after you put them in your garage?
Food sometimes becomes important. Or I notice a decent rare I didn't have or want before but I do it in the event car selection view. It comes up often enough to be noticed
Then unlock the car to use for food. Isn't it more important for the car to be locked against accidental sale/fuse than it is for it to be able to be used for food quicker?
As a reply to the original proposal, I don't support auto-locking. It's really not necessary. The game has filters that allow you to easily review what is unlocked, so it's really simple to manage your garage yourself.
I do support the ability to lock/unlock cars from the event selection screen, though. Not sure why that distinction exists.
Why not lock cars after you put them in your garage?
Food sometimes becomes important. Or I notice a decent rare I didn't have or want before but I do it in the event car selection view. It comes up often enough to be noticed
Then unlock the car to use for food. Isn't it more important for the car to be locked against accidental sale/fuse than it is for it to be able to be used for food quicker?
As a reply to the original proposal, I don't support auto-locking. It's really not necessary. The game has filters that allow you to easily review what is unlocked, so it's really simple to manage your garage yourself.
I do support the ability to lock/unlock cars from the event selection screen, though. Not sure why that distinction exists.
I mean that a car that was supposed to be food turns out to be useful after all. It's annoying to have to go find it again somewhere even though I'm looking at it right now in a view that looks exactly the same
With the auto-save-hand feature in events now, I don't use the save-hand feature in garage. This means I often struggle to find the cars I want to upgrade in my hand.
Can we enter events even when we're out of tickets please, just grey out the 'race' button until tickets replenish. This way we can go in and play around with our hands / upgrade cars in our hands easily.
This idea needs more attention and support imo. Massive QOL improvement.
Why not lock cars after you put them in your garage?
Food sometimes becomes important. Or I notice a decent rare I didn't have or want before but I do it in the event car selection view. It comes up often enough to be noticed
Then unlock the car to use for food. Isn't it more important for the car to be locked against accidental sale/fuse than it is for it to be able to be used for food quicker?
As a reply to the original proposal, I don't support auto-locking. It's really not necessary. The game has filters that allow you to easily review what is unlocked, so it's really simple to manage your garage yourself.
I do support the ability to lock/unlock cars from the event selection screen, though. Not sure why that distinction exists.
I mean that a car that was supposed to be food turns out to be useful after all. It's annoying to have to go find it again somewhere even though I'm looking at it right now in a view that looks exactly the same
I think we're both advocating for the same thing. I don't lock food.
What I was addressing is the comment from @TGPD. If he didn't want to sell that Eunos, it should have been locked.
Can there be a food garage Where you can put your food cars. Easy to access and easy to scroll in your normal garage. It might be handy that new cars which you don’t have are different Color than duplicates.
Yeah. Only you can see how many races you have done after you did again one. I do straight away how many races I want. 1, 5 or 15 and I'm out of that event.
How do you see that? I can see my score in wins vs losses. However that includes the passive races when others challenge you. Also, excludes draws.
Either a counter, or a live tile that shows which level of participation you have reached at present.
Yeah. Only you can see how many races you have done after you did again one. I do straight away how many races I want. 1, 5 or 15 and I'm out of that event.
How do you see that? I can see my score in wins vs losses. However that includes the passive races when others challenge you. Also, excludes draws.
Either a counter, or a live tile that shows which level of participation you have reached at present.
Sry, I took it out, I said wrong. I'm doing straight away as many races I want/need. And very rarely(almost none) somebody races me at same time. Because 90% of time I am doing 5 races. But yeah, you cant see how many races you have done and I can understand it is frustrating for other players more than it is to me.
I will add to that. It is issue that we dont see race scores in event screen. Only way to see other player scores is to race again. It is more important when I for example want to see, if someone is catching me up for MVP
I will add to that. It is issue that we dont see race scores in event screen. Only way to see other player scores is to race again. It is more important when I for example want to see, if someone is catching me up for MVP
You can scroll to the right and see scores. Took me an embarrassingly long time to spot that.
I’d like to request more information on the doubler - “time left” “cash won since purchase” etc
In clubs mode, one metric for score is the level of participation. Despite this, there is no counter to show the number of races done.
Please show this number.
Yeah, that would be great. Also the same for the whole season. You don't know how many events you took part in, and that's also an important part of the season end rewards. Live expected rewards would be nice for your current event and the season as well.
I like to see a locked/unlocked symbol on all the cards. In current filter i can only show all locked or all unlocked, but when i have multiple same cars it gets complicated very quickly, i have to turn each card to check status. Add the garage scrolling bug and the fun in a car collection game is up to 100.
I will add to that. It is issue that we dont see race scores in event screen. Only way to see other player scores is to race again. It is more important when I for example want to see, if someone is catching me up for MVP
You can scroll to the right and see scores. Took me an embarrassingly long time to spot that.
I’d like to request more information on the doubler - “time left” “cash won since purchase” etc
Are you on IOS, or using a tablet maybe?
I am using android on mobile and can't scroll to see any scores
I will add to that. It is issue that we dont see race scores in event screen. Only way to see other player scores is to race again. It is more important when I for example want to see, if someone is catching me up for MVP
You can scroll to the right and see scores. Took me an embarrassingly long time to spot that.
I’d like to request more information on the doubler - “time left” “cash won since purchase” etc
Are you on IOS, or using a tablet maybe?
I am using android on mobile and can't scroll to see any scores
iOS, iPhone. I imagine different systems and screen sizes are different
Message about time zones for players in Asia: I've raised the issue of start/end times in the Top Drives meetings and
Rebel Racing because it's an issue cropping up for players of both
games. At the moment, we cannot change the start/end times for Asia
without work but there needs to be research on how much time it will
take a team member to resolve/test/release. So, truthfully there's not
going to be a solution soon, but it is being looked into. All I can do
is keep you all posted on updates when I get them.
Comments
As a reply to the original proposal, I don't support auto-locking. It's really not necessary. The game has filters that allow you to easily review what is unlocked, so it's really simple to manage your garage yourself.
I do support the ability to lock/unlock cars from the event selection screen, though. Not sure why that distinction exists.
What I was addressing is the comment from @TGPD. If he didn't want to sell that Eunos, it should have been locked.
Same for RQ. It always moves the left bar to the right, and you cannot move the right bar left. I can't filter down from RQ 30, to say, RQ 13.
Please show this number.
I do straight away how many races I want. 1, 5 or 15 and I'm out of that event.
Either a counter, or a live tile that shows which level of participation you have reached at present.
I'm doing straight away as many races I want/need. And very rarely(almost none) somebody races me at same time. Because 90% of time I am doing 5 races.
But yeah, you cant see how many races you have done and I can understand it is frustrating for other players more than it is to me.
It is issue that we dont see race scores in event screen. Only way to see other player scores is to race again. It is more important when I for example want to see, if someone is catching me up for MVP
Yeah, that would be great. Also the same for the whole season. You don't know how many events you took part in, and that's also an important part of the season end rewards. Live expected rewards would be nice for your current event and the season as well.
Are you on IOS, or using a tablet maybe?
I am using android on mobile and can't scroll to see any scores
At the moment, we cannot change the start/end times for Asia without work but there needs to be research on how much time it will take a team member to resolve/test/release. So, truthfully there's not going to be a solution soon, but it is being looked into. All I can do is keep you all posted on updates when I get them.