PL11.3 Update - Bug Reporting Thread

We've just released the update PL11.3!
Feel free to use this thread to report issues or discuss the update.
Full update notes: https://forums.hutchgames.com/discussion/10179/pl11-3-update-now-live/p1?new=1
Feel free to use this thread to report issues or discuss the update.
Full update notes: https://forums.hutchgames.com/discussion/10179/pl11-3-update-now-live/p1?new=1
This discussion has been closed.
Comments
And then adding one more level of inconsistency and unfairness between players.
So if I sum up:
- It was hard for the first players who passed the challenge (Group 1), players who probably had to do some big fuses.
- Then it became too easy with the RQ change. Unfair for Group 1 players (who never got compensation I guess), but very good for players who played it during this time (Group 2) ...
- And now you make it more difficult again, which is unfair this time for players who were just starting the challenge or who haven't yet (Group 3).
Too many of these changes / fixes, especially when they come too late, are just creating a big lottery between players, depending when you play events, pull certain cars, etc.
I think the game has enough randomness with the luck (or not) with packs, to not make it even more unfair between players with certain moves that could be avoided.
Didn't saw the retune fonction
And yeah, will continue similar events/challenges as before.
Thats why those stages awards cars on repeated tries. Those cars will help in another races.
But I am agreeing for Yellowbird challenge to be reversed for proper difficulty, because it shouldnt be allowed to run through races without any thinking.
But are you sure for the animals ? I am not good in english, but what is a Swift ?
For the Raptor, yes maybe because to old ? But this is weird. Same for the Super Bee, as the GTO Judge Ram Air is tagged